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Cross Product Calculator

Physics Classical Mechanics • Vectors

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Compute the 3D cross product \(A \times B\), its magnitude, parallelogram and triangle areas, and the direction from the right-hand rule. The graph is rotatable, zoomable, and includes a Play animation for the right-hand-rule sweep.

Vector A
Vector B
Accepted numeric expressions include pi/2, sqrt(2), 1e-3, sin(0.4), and abs(-5). Drag the graph to rotate it. Use the mouse wheel or zoom buttons to zoom. The graph text is intentionally minimal.
Ready
Enter the vectors and click “Calculate”.

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Frequently Asked Questions

What does the cross product represent geometrically?

The cross product A×B is a vector perpendicular to both A and B. Its magnitude equals the area of the parallelogram spanned by the two vectors.

Why does the order matter in a cross product?

Because B×A = -(A×B). Reversing the order flips the direction of the result.

When is the cross product zero?

It is zero when the vectors are parallel, anti-parallel, or when one of the vectors is the zero vector.

How is the cross product used in physics?

It is used for torque, τ = r×F, and angular momentum, L = r×p. In both cases it provides a rotational direction given by the right-hand rule.

What is the connection between the cross product and area?

The magnitude |A×B| is the parallelogram area. Half of that value gives the area of the triangle formed by the two vectors.