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Cross Product Solver

Math Linear Algebra • Vectors and Basic Operations

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Compute the cross product \(\mathbf{A}\times\mathbf{B}\) in 3D, its magnitude \(\lVert\mathbf{A}\times\mathbf{B}\rVert\), the angle \(\theta\) (via \(\sin\theta\) / \(\cos\theta\)), and the right-hand rule direction (unit normal). The magnitude equals the area of the parallelogram spanned by \(\mathbf{A}\) and \(\mathbf{B}\).

Accepted formats: 1,2,3, [1 2 3], (1; 2; 3). If you enter 2D vectors, \(z=0\) is assumed and the cross product points along the \(z\)-axis.

Ready
3D cross product visualization
3D: drag to rotate • Shift+drag to pan • wheel/trackpad to zoom • double-click to reset. “Play” rotates \(\mathbf{B}\) once (360°) and stops automatically.
\(\mathbf{A}\) \(\mathbf{B}\) \(\mathbf{A}\times\mathbf{B}\) angle arc parallelogram (dashed)
Enter vectors and click “Calculate”.

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