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Cross Production Calculator in 3d

Math Geometry • Three Dimensional Geometry

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Cross Product Calculator – 3D Vectors (Magnitude & Direction)

Compute the cross product \(A\times B\) in 3D, its magnitude \(\lVert A\times B\rVert\), the direction (right-hand rule), and the area of the parallelogram spanned by \(A\) and \(B\).

Inputs accept 1e-3, pi, e, sqrt(2), sin(), cos(), tan(), ln(), log(), abs(). Use * for multiplication.

Vectors

Options

Drag to rotate • Shift+drag to pan • wheel/trackpad to zoom. “Reset view” fits the vectors and the cross product.

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3D vectors (interactive)

Vectors \(A\) and \(B\) start at the origin. The cross product \(A\times B\) is perpendicular to the plane of \(A,B\).

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Frequently Asked Questions

What does the cross product A x B represent in 3D?

It produces a vector perpendicular to the plane formed by A and B. Its magnitude equals |A||B|sin(theta), which is also the area of the parallelogram spanned by the vectors.

How do I know the direction of A x B?

Use the right-hand rule: point your index finger along A and your middle finger along B; your thumb points along A x B. Reversing the order flips the direction.

When is the cross product equal to zero?

A x B is the zero vector if A and B are parallel or if either vector has zero length. In that case sin(theta)=0 and the parallelogram area is zero.

Why is |A x B| called an area?

Geometrically, |A x B| equals the area of the parallelogram with sides A and B. The area of the triangle formed by the same sides is half of that value.