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Free Fall and Vertical Motion Due to Gravity

Physics Classical Mechanics • Motion

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Solve vertical motion under gravity with upward taken as positive. Compute values at a chosen time, the apex, or the impact with the ground, inspect the graphs, and animate the motion with velocity and acceleration arrows.

This calculator uses the sign convention upward positive, so the vertical acceleration is always a = -g. A positive v₀ means initially upward. A negative v₀ means initially downward. If g is blank, the calculator uses 9.81.
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Enter the initial conditions and click “Calculate”.

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Frequently Asked Questions

What sign convention does this calculator use?

Upward is positive, so gravity always appears as a negative acceleration a = -g. A positive initial velocity means initially upward, and a negative initial velocity means initially downward.

How do you calculate y(t) and v(t) in vertical motion under gravity?

The calculator uses y(t) = y0 + v0 t - (1/2) g t^2 and v(t) = v0 - g t with upward positive and constant downward gravity.

How is the apex found?

At the apex the instantaneous velocity is zero, so 0 = v0 - g t_max. That gives t_max = v0/g when v0 is positive, and the corresponding maximum height is H_max = y0 + v0^2/(2g).

How is the impact time found?

The calculator sets the height equal to zero, 0 = y0 + v0 t - (1/2) g t^2, solves the quadratic, and chooses the physically meaningful nonnegative future root.

What is the distance fallen s(t)?

It is the positive drop amount from the starting height, defined here as s(t) = max(0, y0 - y(t)). In a simple drop from rest this reduces to s(t) = (1/2) g t^2.