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Vector Direction and Magnitude Tool

Math Linear Algebra • Vectors and Basic Operations

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Convert a Cartesian vector to direction–magnitude form: magnitude \(r=\lVert\mathbf{v}\rVert\), angle \(\theta\) in 2D, and spherical angles \((\theta,\phi)\) in 3D. Also compute unit direction vector and direction cosines.

Accepted formats: 1,2,3, [1 2 3], (1; 2; 3). Need \(n\ge 2\). For \(n>3\), 3D uses the first 3 components (and 2D uses the first 2). “Play” grows the arrow from 0 to full length once and stops automatically.

Ready
Direction + magnitude visualization
2D: drag to pan • wheel to zoom • double-click to reset. 3D: drag to rotate • Shift+drag to pan • wheel to zoom • double-click to reset. Play animates the arrow growth once and stops.
\(\mathbf{v}\) projection to \(xy\)-plane (3D, dashed) angle guide
Enter a vector and click “Calculate”.

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