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Ray Reflection Calculator

Physics Optics • Geometric Optics Basics

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Compute the reflected angle with \(\theta_i = \theta_r\), solve the mirror equation for concave or convex mirrors, and inspect an animated principal-ray diagram with labeled object, image, focus, incident rays, and reflected rays.

Mirror inputs
Sign convention used here: concave mirrors use \(f>0\), convex mirrors use \(f<0\), and real objects have \(d_o>0\). The animated ray sketch is a principal-ray diagram, so it is intended as a clear geometric visualization rather than a full aberration model.
Animation
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Animated ray diagram
Two principal rays start from the top of the object. One travels parallel to the optical axis and touches the curved mirror. The other passes through the mirror vertex and reflects with equal angle.
Drag to pan. Use the mouse wheel to zoom. The Fit view button restores the full mirror diagram.
Enter values and click “Calculate”.

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Frequently Asked Questions

What does the ray reflection calculator compute?

It computes the reflected angle, the mirror-equation image distance, the magnification, and the image height for a concave or convex mirror. It also shows an animated principal-ray diagram of the same case.

How does the calculator know whether the image is real or virtual?

It uses the sign of the image distance di. A positive di means the reflected rays actually meet in front of the mirror, while a negative di means the image is virtual and appears behind the mirror.

Why is the focal length negative for a convex mirror?

In the standard mirror sign convention, a convex mirror has its focus behind the mirror, so f is taken as negative. That sign makes the mirror equation correctly return a virtual image for a real object.

What does a negative magnification mean for a mirror image?

A negative magnification means the image is inverted relative to the object. A positive magnification means the image stays upright.