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Reflection Transformation Calculator

Math Geometry • Transformations and Symmetry

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Reflection Transformation Calculator – Mirror Over Line or Axis

Reflect a point or a shape over the x-axis, y-axis, or any line. Click Play to see the mirror flip happen continuously.

Inputs accept 1e-3, pi, e, sqrt(2), sin(), cos(), tan(), ln(), log(), abs(). Use * for multiplication.

Object
Format: x,y or (x,y) per line. At least 3 points for a polygon.
Mirror line

Angle is measured counterclockwise from the +x axis. The mirror line passes through \((h,k)\).

Reflection keeps distances and areas the same, but it flips orientation (clockwise ↔ counterclockwise).

Graph options

The plot uses square units (same scale on x and y) and keeps tick numbers near their axes.

Ready
Reflection diagram (square units • pan/zoom enabled)

Drag to pan • wheel/trackpad to zoom • pinch on touch • “Reset view” fits the geometry.

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Frequently Asked Questions

How do you reflect a point over the x-axis or y-axis?

Over the x-axis (y=0), (x,y) maps to (x,-y). Over the y-axis (x=0), (x,y) maps to (-x,y).

How do you reflect a point across a general line ax+by+c=0?

For P=(x0,y0), compute t=(a x0 + b y0 + c)/(a^2 + b^2), then x' = x0 - 2a t and y' = y0 - 2b t. This calculator applies the same rule to each vertex when reflecting a shape.

What stays the same after a reflection transformation?

A reflection is a rigid transformation, so distances, angles, perimeter, and area are preserved. The orientation flips, meaning clockwise order becomes counterclockwise (and vice versa).

When does the line through two points option not work?

If the two points are identical, no unique mirror line exists. Enter two distinct points to define a valid line for reflection.