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Volume of Revolution Tool

Math Calculus • Applications of Integrals

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2. Volume Of Revolution Tool

Computes volumes of solids of revolution using Disk, Washer, or Shell methods (including shifted axes), shades the revolved region on the 2D graph, and shows a true 3D rotating preview.

Inputs

ready
Disk/Washer: \(V=\pi\int(R^2-r^2)\). Shell: \(V=2\pi\int(\text{radius})(\text{height})\).
Used only for shifted axes \(y=c\) or \(x=c\). Supports: pi, e, + − * / ^ and parentheses.
Disk/Washer prefers slices perpendicular to the axis. Shell prefers slices parallel to the axis.
Adaptive Simpson tolerance (smaller = more accurate, slower).

Use variable x for x-slices or y for y-slices. Implicit multiplication allowed: 2x, xsin(x), (x+1)(x-1).
Set to 0 if no inner curve is needed (e.g., disk method).
Supports: pi, e, + − * / ^ and parentheses.
Example: b = 4.
Tip: For y = √x on [0,4] about the x-axis, use Disk and x-slices: \(V=\pi\int_0^4(\sqrt{x})^2\,dx\).
Show grid
Shade region (on graph)
Show curves
Show axis line
Show steps
Show solid preview (3D)
Click a preset to load, then Evaluate.

Graph

curve 1 curve 2 shaded region axis
Drag to pan • wheel/pinch to zoom. The shaded region is the 2D region being revolved on \([a,b]\) (or \([a,b]\) in the chosen slice variable).
x: —, y: — zoom(px/unit): —
Tip: If values blow up (near asymptotes), zoom out, pan away, or reduce the interval.

Solid preview (3D rotation)

mode: —
A true 3D mesh preview (illustrative, not to scale). Uses the current method and bounds.
angle
mesh: —

Result

Enter curves and bounds, then press Evaluate.

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Frequently Asked Questions

What is the disk method for volume of revolution?

The disk method applies when the cross-sections perpendicular to the axis are solid circles. The volume is V = pi * integral_a^b (R(t)^2) dt, where R(t) is the distance from the curve to the axis.

How is the washer method different from the disk method?

The washer method is used when the solid has a hole, so each cross-section is a washer instead of a full disk. The volume is V = pi * integral_a^b (R(t)^2 - r(t)^2) dt, where r(t) is the inner radius.

When should I use the shell method?

Use the shell method when slices parallel to the axis produce cylindrical shells, often avoiding complicated splitting. The volume is V = 2 * pi * integral_a^b (radius(t) * height(t)) dt.

How do shifted axes x = c or y = c change the setup?

Radii are measured as distances to the shifted line, using |x - c| or |y - c| depending on the slice variable and axis direction. The calculator uses the chosen c value to build the correct radius terms in the integral.

Why does changing the tolerance affect the computed volume?

The integral is evaluated numerically, so a smaller tolerance typically increases accuracy but may require more sampling and take longer. A larger tolerance can be faster but may reduce precision for sharp curvature or near-singular behavior.